‘Pokemon: Let’s Go’ beginner’s guide - WBCB: The Valley's CW |

‘Pokemon: Let’s Go’ beginner’s guide

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By Steven Petite

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After you’re done deciding which version of Pokemon: Let’s Go you want — choosing between Eevee and Pikachu is hard — it’s time to return to Kanto, the region from the first trio of Pokemon games. It will feel familiar to anyone who has played Pokemon Yellow, and the catching sequence won’t be jarring for fans of Pokemon Go. But as a melding of mainline and mobile, Let’s Go forms an identity all its own. From learning the catch sequence to leveling up to making your way around Kanto, there’s a lot to pay attention in this adorable game. We’ve come up with some tips and tricks to help you on your way to becoming Pokemon League Champion.

Catching basics

Let’s Go removes both random battles and fights with wild Pokemon. In place of it is a catching minigame in which you toss Pokeballs at a wild Pokemon. A ring appears around each Pokemon to note where to throw the ball. A second ring progressively shrinks on loop. Your goal is to land your Pokeball in the ring when it’s just big enough for a Pokeball to fit inside it. The better the timing, the higher the likelihood is that you’ll secure the wild Pokemon. You’ll know you had a good throw based on text on the screen that reads: Nice, Great, or Excellent.

The other thing you have to watch out for is the shrinking ring’s color, which can either be green, yellow, orange, or red. Green means the Pokemon should be easy to catch, while red is on the other side of the scale. The color can change by feeding berries to the Pokemon to calm it down or by switching to a different Pokeball.

There’s not much to the actual catching sequence, otherwise. Just make sure you work quickly and keep lobbing those Pokeballs before it flees. If you’re having trouble with the motion controls in docked mode, handheld mode largely removes motion controls.However, it’s easier to make accurate throws in handheld mode, in our experience.

Catching is great for XP

Since random battles are gone, catching is the main source of XP. In fact, you can get far more XP catching than battling if you’re persistent. Since catching Pokemon usually takes no more than a minute, we recommend catching any and all Pokemon you see. You get more XP for quality catches (excellent rating), but you can stack the deck with a couple of tricks.

Catch multiple of the same species in a row

Catch combos can greatly increase XP. As you catch the same species over and over again, a catch multiplier builds that increases the XP you earn with each successive catch. Catching many of the same species also increases your chances of finding a Pokemon of that species with really good stats. So it pays off to be dedicated to hunting.

Favor tiny and huge Pokemon

Some Pokemon have a glimmering aura around them. Prioritize these over others, as this marker indicates that the Pokemon is either tiny or huge. Tiny and huge Pokemon dole out more XP by default.

Catching isn’t battling, so it doesn’t matter who you have with you

Since you’re not battling wild Pokemon, you don’t need to have your best Pokemon in your party. Thanks to a new Pokemon storage system that lets you swap party members straight from the menu, you can game the system a bit by leveling up Pokemon that wouldn’t normally thrive in battle while catching. For instance, if you want to level your Nidorin into a Nidorino, it’s faster to throw him in your party while catching wild Pokemon than wasting a spot for him in battle where he’ll earn much less XP through experience share.

Send Pokemon to Professor Oak

Just because we recommend catching tons of Pokemon, it doesn’t mean you should keep all of them. In the Pokemon box, you can send unwanted Pokemon to Professor Oak. In return, he’ll give you candies that you can use to level the stats of your other Pokemon.

Always travel with an extra Pokemon by your side

You’ll either have Pikachu or Eevee hanging on you at all times, but you can also release one additional Pokemon from its Pokeball. We started with Eevee but still had a Pikachu we caught early on travel on our heels. Your companion Pokemon’s bonding level increases from letting it out of its cramped Pokeball, and you can increase this further by stopping to interact with it. You’ll be rewarded in battles at times when the Pokemon cures itself of status conditions, refuses to faint, or avoids attacks.

The other benefit of having a Pokemon follow you is that it will find hidden berries. When it stops in its tracks and has a text bubble over its head, you will often receive a few berries.

Some Pokemon can give you rides

The bike shop remains in Kanto, but you can’t ride a bike. Never fear, though, a much cooler travel option is available. Rideable Pokemon. If you release a Pokmon from its ball that can be ridden, you will automatically hop on its back instead of seeing it trail behind you. There are conventional rideable Pokemon like Rapidash and more humorous options like Onix. The full list of rideable Pokemon:



















Talk to everyone you see

Many of the NPCs you come across between towns will want to battle you, but once you get to towns, they are typically much less competitive. You’ll want to talk to everyone you see, everywhere you go. NPCs sometimes give you Pokemon, offer to trade, or gift items. You can even get the original three starter Pokemon — Squirtle, Charmander, and Bulbasaur — by talking to NPCs.

After catching 30 Pokemon, you can talk to the person standing next to Bulbasaur in Cerulean City to receive the grass type Pokemon as a gift. On route 24 just across the bridge you can get Charmander if you’ve caught 50 species. Just after entering Vermillion City, Officer Jenny will offer you Squirtle if you’ve caught 60 Pokemon.

Beyond the starters, you can also get Alolan versions of certain Pokemon by speaking with NPCs in Pokemon Centers who want to trade. You cannot find these variants in the wild, so being personable pays off!

Earning cash

Your primary source of income comes from battling trainers. You can make enough throughout the game to not have to worry much about running out of money to buy Pokeballs and health items. But if you’re catching everything you see, you might start running low on funds. Bridging off of our tip about talking to everyone you see, don’t just talk to them once. Specifically, if you come across someone who gives you a valuable trinket like a Big Pearl or Nugget, remember that location because you can go back again tomorrow to get another one.

Strengths and weaknesses are more important than ever

Let’s Go is designed as a more casual experience than mainline entries in the series. That means it’s easy, even the late gym trainers and Elite Four. But you can still lose battles if you’re careless with strengths and weaknesses. In Let’s Go, “super effective” moves are really, really effective. You need to pay attention to the type of Pokemon you’re battling to not only knock them out quickly, but avoid getting knocked out yourself. So yes, put a water type Pokemon against a fire, but don’t choose a water type when you are against grass Pokemon. Make sure you know which types gain bonuses against others.

Look out for Coach trainers

A new type of trainer, Coach trainers, won’t automatically battle you when they spot you. But you should talk to them and initiate battles. You can spot Coach trainers by the text bubble filled with an ellipses above their head. These trainers are typically more challenging than the regular ones in the same area. Beating them, however, often rewards you with TMs (new moves to teach Pokemon), special candies, and more cash.

Transferring Pokemon from ‘Go’ to ‘Let’s Go’

You can transfer first generation Pokemon from Pokemon Go to Let’s Go. To do so, open the app on your phone and click “settings,” then “Nintendo Switch,” and finally “Connect to Nintendo Switch.” In Let’s Go, open the menu and press Y. Then choose “Pokemon Go Settings” and press Yes. This process syncs Let’s Go with Go.

Inside the Go app, choose a Pokemon to send over. From there, you have to go to the Go Park building in the northern section of Fuschia City in Let’s Go. Talk to the person at the front desk to bring the Pokemon to the park. After the transfer is complete, you’ll have to go catch the Pokemon in the park to add it to your box.

Monsters you get in ‘Pokmon: Let’s Go’ can be transferred to the next main RPG

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Here’s everything we know about ‘Pokmon: Let’s Go’

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